.png?table=block&id=281c27b1-6b1b-8024-af53-c1578a2ff173&cache=v2)
Do not index
Do not index
Markdown Draft
Discord just got way bigger. The default server cap jumped to 25 million members. Great for reach. Still awkward for revenue. Server Subscriptions take a cut, add processing, and are US-only. Courses? Clunky. Events? Possible, but bolted on. If you want a clean path to paid access, structured lessons, and recurring revenue, build the business on Skool—and keep Discord as your free chat if you need it.
Why this matters now
Discord scaled up. Your server can be massive. But scale ≠ monetization. Native paid tools are limited by region and fee rules. Meanwhile, Skool gives you community + courses + events + billing in one place—exactly what paid communities need.
Discord vs Skool: the head-to-head
Category | Discord | Skool |
Best for | Real-time chat, open communities, fandom | Paid communities, courses, cohorts, member events |
Monetization | Server Subscriptions (90/10 split) + processing; mobile purchases can add app-store fees; US-only for creators | Two plans (Hobby/Pro). Built-in subscriptions, one-time course sales, trials, coupons |
Courses / content | Threads + pinned posts + external docs | Classroom with modules, drip/locks, resources, replays |
Events & live | Voice channels/stages; no native calendar for paid programming | Calendar/Events + Skool Call/Go Live; easy recurring sessions |
Paywalls & tiers | Roles + channel perms; works, but messy at scale | Clean paywalls, member tiers, and unlocks made for training |
Payouts | Stripe for payouts (where supported) | Stripe Express payouts, weekly cadence |
Global availability | Core app global; Server Subscriptions: US only | Sell globally; members pay in USD; payouts in local currency |
Admin load | Heavy mod work; bots to glue it together | Lighter ops; everything lives in the same hub |
👉 Want the business side handled? Start your Skool community
What “paid on Discord” really feels like
- You’ll create tiers → map them to roles → lock channels → maintain it forever.
- You’ll deal with platform cut + processing. If a member buys on mobile, app-store rules can drive prices up.
- If you’re outside the US, native Server Subscriptions are off the table. You’ll need third-party paywalls and more glue.
That’s a lot of moving parts for something you want to scale.
The Skool model (simple on purpose)
- One hub your members recognize.
- One system for content: Classroom.
- One calendar for calls, cohorts, and challenges.
- One checkout that you control (Hobby or Pro).
- One link in your bio: Join the community.
👉 Keep your energy for the work that pays off. Join Skool
Real numbers: where the money goes
On Discord (native subs):
- Platform keeps 10%.
- Plus processing fees.
- Mobile purchases can include app-store fees (which is why prices differ on iOS).
- US-only for creators using native Server Subscriptions.
On Skool:
- Hobby ($9/mo) with a 10% transaction fee.
- Pro ($99/mo) with ~2.9% + $0.30 per transaction (≤$900), a bit higher on very large one-offs.
- Weekly payouts via Stripe Express.
- Global selling; members pay in USD; payouts in your local currency.
Pick the setup that leaves you with more and keeps the ops clean.
Use both? Here’s the winning stack
- Discord: free foyer. Everyone hangs out.
- Skool: the backstage. Members pay for the path, templates, replays, and direct access.
Flow: Bio → “Join the community” → Skool.
Inside Discord, pin a single post that says: “Want the full thing? Join Skool for [benefit].” Repeat it in rules, welcome, and a weekly announcements thread.
7-day switch plan (copy this)
Day 1: Announce the paid home is Skool. Same price for early movers.
Day 2: Open a members-only thread in Skool and post the first quick win.
Day 3: Publish your next live call in Skool’s Calendar; pin it.
Day 4: Share 3 member wins (screenshots or quotes).
Day 5: Lock Discord perks behind “Join Skool” and redirect.
Day 6: Do a final AMA in Discord → end with the Skool link.
Day 7: Close premium channels in Discord; keep a free lobby that points to Skool.
👉 Start the move now: Join Skool
FAQ
Q: Discord just raised server caps. Should I still switch?
A: Yes—if money matters. Bigger servers don’t fix monetization. You still wrestle with fees, regions, and course structure.
Q: Can I keep Discord for chat?
A: Totally. Use it as top-of-funnel. Put the offers, lessons, and events in Skool.
Q: I’m outside the US. Can I monetize natively on Discord?
A: Not with Server Subscriptions as of now. Skool lets you sell globally and get paid weekly.
Q: What do members get on Skool that they can’t get on Discord?
A: Clear Classroom paths, replays, resources, and a calendar—all tied to their membership.
Q: Hobby or Pro on Skool?
A: Testing or small list → Hobby. Crossing ~100 members at $10/mo (or fewer at higher price) → Pro usually yields better take-home.
The bottom line
Discord is brilliant for chat. Skool is built to charge for outcomes. If you want a community that pays you every month and actually helps members get results, make Skool the home—and keep Discord as the lobby if you like.
Sources & references
- Discord server caps: default cap raised from 500k → 2.5M (July 2025) and then to 25M (Sept 2025) in official patch notes. Discord
- Discord Server Subscriptions: 90/10 split, various fees; US-only availability per Creator Revenue FAQ. creator-support.discord.com
- iOS price differences / app-store fee context: Members FAQ notes higher iOS pricing due to Apple fee; Zapier summary of fee breakdown. Discord Support
- Monetization terms & platform fees: Official Discord Monetization Terms. Discord Support
- Skool pricing & plans: Help Center overview and pricing page (Hobby $9/mo, Pro $99/mo). Skool Help Center
- Skool payments & payouts: Fees, weekly payouts, Stripe Express connection. Skool Help Center+1
- Skool features: Classroom and Calendar/Events docs. Skool Help Center
Written by







